Command
"Who am I?". "What is METEM?". Silly questions for an ECTYPE, but if your rebirth protocol for some reason malfunctioned and you're in need of a refresher on what being an ECTYPE entails, this page is for you.
Fleet
Frigate
Nimble and compact, the Frigate is a vessel ideal for smaller void crews. An accessible layout makes internal navigation easy, though its modest size leaves less space for ship modules and installations.
The game calculates engine power based on either the Engine Power or Boost Power, depending on whether the Booster is active.[1]
Forward |
Rotation | Elevation | Strafe | |
---|---|---|---|---|
Engine Power | 2000 | 750 | 500 | 500 |
Booster Power | 4000 | 2000 | 1800 | 1800 |
Features:
- Ideal for crews of 1-3 players
- A front-facing AIRLOCK
- A single-tracked VOID DRIVE
- Three medium (2x1) hardpoints (two on each side and one in the back) that amount to six small (1x1) hardpoints
- Two small (1x1) hardpoints (one on each side)
Destroyer
A massive hull belies the speed and cunning of the Destroyer, a formidable warship best suited for larger void crews. A more intricate layout rewards familiarity, but the Destroyer makes up for its complexity through sheer firepower and unrivaled customization options.
The game calculates engine power based on either the Engine Power or Boost Power, depending on whether the Booster is active.[2]
Forward |
Rotation | Elevation | Strafe | |
---|---|---|---|---|
Engine Power | 1000 | 500 | 500 | 500 |
Booster Power | 2000 | 1500 | 1000 | 1000 |
- Ideal for crews of 3-4 players
- A pair of side-mounted AIRLOCKS
- A dual-tracked VOID DRIVE
- Six medium (2x1) hardpoints (two on each side, one in the front, one in the back) that amount to twelve small (1x1) hardpoints
- A single large (2x2) hardpoint (front-facing)
Hub
Galaxy Map
METEM's domain is vast and dangerous. It requires a constant stream of Ectype Pilgrimages to fight back the threat of the HOLLOW and REMNANT
Approach the GALAXY MAP in the HUB to start a PILGRIMAGE. With a PILGRIMAGE and a SHIP LOADOUT selected, sit in the THREADWORK CHAIR in the THREADWORK CHAMBER at the back of the HUB to begin your Quest.
"The stars were ours once. Through Metem, they will be again!"
- Arcimondyz, the Eternal
Personal Terminal
Being a faceless warrior-clone doesn't mean you have to look like one! Use the PERSONAL TERMINAL in the HUB to customize your outfit with cosmetics, invest in PERKS, and track your rank progression. Be sure to visit the PERSONAL TERMINAL regularly to make the most of your rewards.
"They say style never goes out of style. But with eternity to spend, it's nice to change things up every now and then."
- Aerus-957
Cosmetics
The ectype outfit is split into helmets, chest armor, a base suit and shoulder pieces, as well as color schemes, helmet projections and their color for you to choose and customize from. Aruguably the personal terminals most important feature!
Gene Points & Perks
"The flesh of METEM's warriors is endlessly mutable, allowing for powerful genetic adaptations with each rebirth. Visit the PERSONAL TERMINAL. To spend GENE POINTS on an array of useful upgrades, from faster repairs to more powerful weapons. GENE POINTS are earned by LEVELING UP YOUR ASCENSION RANKS.
"Through Ascension, we master our genetic shortcomings!"
- Adabi-30
Ship Loadout Terminal
Choosing the appropriate ship and loadout is a strategic cornerstone for any successful mission in the galactic reclamation. The SHIP LOADOUT TERMINAL in the HUB allows you to select both the Ship Type and Loadout for your imminent QUEST. The Loadouts, which unlock according to your METEM RANK, are prearranged configurations meant to meet varying tactical demands.
When making the choice of Ship Type, consider the size of your crew - as this can greatly impact the effectiveness of your operations.
"In this grand theater of war, ships may fall and resources may dwindle. Yet the lives of Ectypes remain the cheapest coin. We are the constant in an ever-changing equation."
- Echoes of the Expendable
News Broadcast
Hosted by the eccentric HOMUNCULUS Quantulpa, the NEWS BROADCAST provides inspirational stories from the warfront. Activate the NEWS BROADCAST in the HUB for some colorful commentary on your latest adventure - successful or not. Hang around for other news segments covering the wider world of METEM and its followers.
"Even for an immortal, inspiration is invaluable."
- Supreme Astrolord Ovingar Astox
Organization
Metem Command
The mercurial EVERLORDS care little for the logistics of war and so the burden of paving the way to THE GARDEN falls on the shoulders of their most cunning servants - METEM COMMAND. A council of ancient and venerable administrators, METEM COMMAND provides critical intel and direction for the ECTYPE vanguard to follow, organizing fleets and coordinating military operations. Said to have lived a thousand lives each, these apex champions of a bygone area now plot the course to humanity's glorious future.
Homunculus
Luminous, learned, and loyal in the extreme, the HOMUNCULUS is an ascended disciple of METEM, reborn to bridge the gap between man and machine. Retrieve the HOMUNCULUS from the BIOPORT and insert it into the CENTRAL COMPUTER CRADLE to power the ship.
The HOMUNCULUS functions as the key to your ship - without it, the ship will not work, so take good care of your cylinder-shaped friend!
Ectypes
Souls unsevered across a thousand deaths, ECTYPES are the immortal warriors of METEM. Tenacious in the extreme, these deathless heroes are born and regrown from the clone tubes of the SARCOGRPAH to serve aboard mighty warships. Gifted with formidable armaments, superior genetics, and freedom to pursue their goals, they spearhead the advance against the enemies of humanity.
However, it is the experience they accrue over countless lifetimes, that is the most potent weapon of the ECTYPES. Through the power of METEMPSYCHOSIS, death is just another lesson, and a second chance becomes a fighting chance.
"Endless against the infinite!"
- Homunculus battle cry
Objectives
Main Objectives
Even for soldiers as long-lived as the ECTYPES, no two missions are exactly the same. The MAIN OBJECTIVES are the mandatory components of every QUEST. Completing MAIN OBJECTIVES will grant you a variety of rewards, including XP, loot boxes, resources, and blueprint unlocks.
Side Objectives
Dangers abound in every corner of the galaxy, but so do opportunities for greatness. SIDE OBJECTIVES are optional, self-contained challenges organically encountered between the MAIN OBJECTIVES of a QUEST.