Development Q&A
This is a collection of responses the developers of Hutlihut Games have given to community questions during Dev Streams, Talks, and in Discord.
There are two different formats:
- Hutlihut Talks - Bi-weekly videos, where Hutlihut Games crew talks about what is going on in developing Void Crew and also answer some community questions.
- Dev streams - These are bi-weekly live streams where Devs play Void Crew. These are simultaneous broadcast on several channels:
YouTube - Twitch - Facebook - X / Twitter.
All links in the lists below include timestamps.
DISCLAIMER: Please remember that the responses below should not be taken as absolute Metem truth.
- The developers who stream the game don't always know or can talk about everything being worked on, so they reply with their own thoughts and opinions.
- Hutlihut Games development process is flexible enough that not every decision is set in stone. Plans may change as the game changes, and what had been shared in the past may not be true some time later.
- The stream team is splitting its attention between playing the game and answering questions. Miscommunication happens, and sometimes people simply forget or mix things up.
- Some responses are straight-up jokes. Use your judgement.
What is NOT on this list:
- Questions along the lines of "When is the next update?" or "Is the next update going to have X?" You can view the latest roadmap here.
- Questions like "What is your favorite weapon?" and other open-ended questions not phrased as suggestions or ideas for Void Crew.
- Questions about adding features that are already in the game and that the question asker wasn't aware of.
- Questions that were misinterpreted, and the response didn't really answer the question.
- Questions which nobody could really comment on.
If you'd like to contribute to the list, please follow the guidelines for adding Dev Q&A.
To change sorting, click the "small arrow, beside the Category header.
Otherwise the Responses are sorted by date from newest to oldest, then by category, then by suggestion alphabetically. Refresh the page to return to the default sorting.
Use [Ctrl] + [F] to search for specific keywords. If you want to search through the entire history of comments filtered by category, there's a Google spreadsheet better suited for that.
Hutlihut Talks - Vlogs (videos)
Hutlihut Talks - Vlog #4 - Designing of Void Crew - Talk at Nordic Game Jam 2024 | 19.04.2024 | |
Designing of Void Crew - Talk at Nordic Game Jam 2024 - Written summary | 19.04.2024 | |
Hutlihut Talks - Vlog #3 - Tech Talk at #CopenhagenGamingWeek | 16.01.2024 | |
Hutlihut Talks - Vlog #2 | 18.11.2023 | |
Hutlihut Talks - Vlog #1 | 02.11.2023 |
Dev Streams
Dev Stream #9 - With Update 4 Sneak Peeks! | 14.03.2024 | |
- Highlights Dev Stream #9 | 14.03.2024 | |
Dev Stream #8 - Update 3 Hype! With Captain Jack | 16.02.2024 | |
- Highlights Dev Stream #8 | 16.02.2024 | |
Dev Stream #7 - With a special guest! | 25.01.2024 | |
- Highlights Dev Stream #7 | 25.01.2024 | |
Dev Stream #6 - Playing Update 2 - Chaotic fun with @JesseCox! | 14.12.2023 | |
- Highlights Dev Stream #6 | 14.12.2023 | |
Dev Stream #5 - A.B.S. - Allways Be Scooping! | 23.11.2023 | |
- Highlights Dev Stream #5 | 23.11.2023 | |
Dev Stream #4 - Two devs and a CM walked into a spaceship... | 09.11.2023 | |
- Highlights Dev stream #4 | 09.11.2023 | |
Dev Stream #3 - B.R.A.I.N. Update with 3 Void Crew devs | 27.10.2023 | |
- Highlights Dev Stream #3 | 27.10.2023 | |
Dev Stream #2 - Quests and Questions with 3 Void Crew devs | 13.10.2023 | |
- Highlights Dev Stream #2 | 13.10.2023 | |
Dev Stream #1 - Two Void Crew developers and one Community Manager fighting for METEM | 29.09.2023 |
Current Entries - Early Access
Category | Suggestion/ Question | Comment | Date | Source |
---|---|---|---|---|
Lore | What is Metem? | Organization of Metem. Name of the mythological figure, that inspired the organization forming all Ectypes. | 29.09.2023 | Dev Stream 29.09.2023 |
Development | ...most challenging so far? | Core loop and fun was made first. Difficult to then improve communication and UX. Still lots of things to do here. | 02.11.2023 | Hutlihut Talks 02.11.2023 |
Development | Have you thought about increasing crew player limit? | We obviously talk about it internally, but the moment we are balancing for bigger numbers we're also taking on the responsibility of making the game function for that many players. So we're keeping it to 2-4 players for the co-op experience, and then solo players also get a bit of separate balancing love. | 02.11.2023 | Dev Stream #7 25.01.2024 |
Development | Will there be different designs of ships? | Yes! We don't have a third ship planned yet, so it's not "in sight" at the moment, but we know that we want to do more ships. | 02.11.2023 | Dev Stream #7 25.01.2024 |
Development | Will there be achievements for Void Crew? | We want to introduce achievements in a future Update, yeah! | 11.04.2024 | Discord |
Development | Is there an ETA for saving in the Endless mode? | At the moment we arent sure whether we will create any kind of saving system or opt into a different solution for the “run ends because I cant play for longer, instead of because I got defeated” problem. | 28.07.2024 | Discord |
Misc | Will Void Crew come out for consoles | We are a small team, so for the foreseeable future we're focusing our resources on PC (Steam), so we can create the best possible experience. We would love to revisit this down the line, though. | Several | Several |
Gameplay | Why are ship movement controls limited? (roll, yaw, pitch) | It is a design choice based on the coop nature of the game - it increased the complexity by a great degree, not only for the movement itself but also for the directional shotcalling, to have all degrees of freedom unlocked. But we might switch to that one day, who knows! | 2.6.2024 | Discord |
Development | Will we get Destroyer bridge selves? | Bridge Shelves won't be available in Update 5 (due to the proximity of its release, the Update is now "locked" while it is thoroughly tested) but as you can see, they'll make it into the game in the future! (Screenshots of shelves in discussion thread) | 27.08.2024 | Discord |
Gameplay | Example | Example | Example | Example |
Misc - Tutorial | Example | Example | Example | Example |
Technical - Platform | Example | Example | Example | Example |