Weapon Mods

From Void Crew Wiki
(Redirected from Weapon mods)
Jump to navigation Jump to search
Weapon Mods

METEM battleships' WEAPON SYSTEMS can be augmented with WEAPON MODS, enhancing their efficiency or reducing their weaknesses.

Mods can either be crafted with a FABRICATOR or SCAVENGED from derelict space structures and deserted stations. Higher-tier weapons (MkI-III) can accommodate a greater number of mods. A single type of mod can be installed multiple times for compounded effects, but keep in mind there's a maximum limit for each stat.

Level 1 mods

Unlocked at level 6, add 1 to their respective stat

  • Accuracy
  • Damage
  • Fire Rate
  • Heatsink
  • Reload Speed
  • Zoom

Level 2 mods

Unlocked at level 16, add 2 to their respective stat

  • Accuracy
  • Damage
  • Fire Rate
  • Heatsink
  • Zoom

Level 3 mods[1]

  • Close Quarter
     Damage +3
     Fire Rate +3
     Range -50%
  • High Damage
     Accuracy -1
     Damage +6
     Fire Rate -3
  • Relentless Assault
     Accuracy -1
     Damage +6
     Fire Rate +5
     Heat Dissipation +0.5
     Reload Speed +1
  • Sniper Protocol
     Damage +3
     Fire Rate -3
     Projectile Speed +2
     Range +50%
     Zoom +0.75
  1. Can not be crafted, only looted